BMW i8 2015

$10+
0 ratings

2015_BMW_i8_MAX_VRAY_FBX_OBJ

High detailed 3D model of 2015 BMW i8 with interior.

Main features:

- Originally created with 3ds Max 2010

- Two .max files with V-Ray and Standard 3ds Max materials

- MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)

- Separate objects like body, wheels and doors. Total number of objects is 13. All objects are intelligently named

- Doors can be opened

- Unit system is set to metric. Real-world scale

- All textures and materials are included and assigned

- 5 textures, which vary in resolution from 416x94px to 4096x4096px

- Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

- Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads

- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads

- .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

- .max format:

• no MeshSmooth: 93,429 faces and 103,229 vertices

• MeshSmooth level 1: 372,645 faces and 392,957 vertices

• MeshSmooth level 2: 1,490,580 faces and 1,530,845 vertices

- .scn, .mb and .obj formats:

• low: 93,429 faces and 103,229 vertices

• medium: 372,645 faces and 392,957 vertices

• high: 1,490,580 faces and 1,530,845 vertices

- .lwo and .c4d formats:

• low: 93,429 faces and 103,229 vertices

• medium: 372,645 faces and 392,957 vertices

• high: 1,490,580 faces and 1,530,741 vertices

- .3ds format:

• low: 185,787 faces and 160,317 vertices

• medium: 745,290 faces and 500,342 vertices

• high: 2,981,160 faces and 1,768,123 vertices

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$10+

BMW i8 2015

0 ratings
I want this!